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| SKU: |
#9420 |
| Item: |
Forgotten Worlds |
| Part Type: |
Bezel |
| Usually Ships: |
2 - 3 business days |
| Condition: |
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Original Capcom Forgotten Worlds cardboard 19" monitor bezel in good condition. This is a used cardboard bezel designed to go behind a piece of glass. See picture for more details on its condition.
These are actual pictures of this item. Click on a picture to get a larger view.
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Coin-Op Overview
Differences include: Animated shopkeeper; speech for said shopkeeper; dubious icon for 99900 zenny in final store- possibly removes dress during end sequence (despite completion on one credit I couldn't confirm this, an unknown content dipswitch perhaps?).
Gameplay differences: player begins with v-shot satellite; truncated first level; Paramecium is more aggressive (homing fireballs); level two- worm placement possibly differs/increased; level three- greater volume of enemies (generally speaking, this applies to the game in general); level four- all routes are a magnitude more difficult due to the fact that 'all' enemies now shoot; level five- same as before; this may apply to either level four or five depending on route selected- unusual difference (seemingly random- perhaps related to score?) when facing the Sphinx Snake boss, the entire screen (player included) fade to black; levels six to eight- minimal change, bosses Thunder and Wind excepted- now they spew fireballs; level nine- also unchanged.
Quirks: shop emergence has a specific 'rumble' sound effect. When playing "Forgotten Worlds" on Mame this isn't present (but it is in "lost worlds"- also on mame) making the hidden shop on level five nigh on impossible to initially locate.
Technical Details
Other Games
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Read more about this game, and other games at the
Great Game Database: ggdb.com.
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